Preview Total War: Three Kingdoms. A lot of new, few revolutions

Politics of the British team Creative Assembly deserves respect. Developing your main brand – Total War , – They not only https://bof-gb-casino.co.uk/ create excellent continuation of classic parts like Shogun 2 or Rome 2 , but they also move the series simultaneously forward, lice and deeper. After two parts Warhammer Even the most ardent defenders of the board game admitted that the world from the company Games Workshop When transferred to a digit, I got into reliable hands. And, to the joy of one and unfortunately others, the next issue in the series is not yet Medieval 3. Instead of returning to familiar places, we will immerse in a completely new setting – ancient China.

With a grand scale

In the yard of the 2nd century AD, China is beautiful, spacious and ready to come to prosperity, but there are no peace and consent on the scattered lands. You can cure the country according to a proven recipe – to sit on the imperial throne and unite the people under their wise power. The set of methods has long been known for a long time: economic superiority, diplomacy and, of course, war.

The fuss on the Japanese islands from Shogun will seem to be a chamber production: there are two hundred regions on the global map, and you can head one of the eleven armies available at the start. But the war is civil, so we will only lead the Celestial Citizens in battle – which means that it will not be possible to hire any Huns or Mongols (although such fractions may well come up later, in additions).

The territory of China is huge, but the owner can only have one

In addition, Creative Assembly is scrupulously approaching historical reliability. For example, the director of Three Kingdoms, Yanos Gaspar, graduated from a historical university, and the Australian professor-synologist Raifa de Kucky was invited to the role of the main consultant of the game. Of course, it will not work to study the history of ancient China in the game, but a deep immersion in the atmosphere of that era will clearly provide us. However, for the first time in the history of Total War, you can independently establish the level of realism: to choose either a strict historicity, or a romanticized version with heroes-heroes who can get an entire army alone.

The latter is in many ways based on the classic Chinese novel “Three -Gain”, describing just the era where they decided to arrange the new Total War (hence the name Three Kingdoms). In order not to move away from the literary original, on which the plot of the game was founded, the developers and introduced a “romanticized mode”: it happens exactly that in the epic, which means that many events are very embellished, and the main characters flaunt almost magical abilities.

The strategic part is still a complex set of gaming mechanics, which, however, will quickly master even a beginner. Economics, scientific and cultural development, development of settlements, diplomatic dances and another half a dozen of state activities will lead you to victory, and your people to prosperity. Even on Three Kingdoms they increased the role of trade: the developers promise that there will be many types of resources, and everyone will have to tinker with everyone, so that a stable stream of coins is drunk in the treasury.

The master of diplomacy in ancient China is valued above the master of the blade

Of particular importance is food: numerous inhabitants of the provinces should not starve, and thousands of soldiers with good appetite serve in the army. We observed hungry desertion in recent Thrones of Britannia , But in the new game, supplies mean even more: only a well -fed army open a complete set of actions, whether it be a march or siege.

In politics – focus on alliances and coalitions. If in the previous parts of Total War such an option could be safely ignored, then in China without allies the emperor not become an emperor. Yes, and a strong marriage should be concluded at the first opportunity: a lone military leader will not be able to establish his dynasty, and therefore will not receive the banner of the most faithful followers – children, grandchildren and other relatives under his banner. Now your family tree is not just a set of pictures in a separate menu: you get full-fledged allies in the military-political field.

But for lovers of salty breeze bad news: there will be no sea battles. British developers abandoned them to focus on land battles

On Three Kingdoms, we do not hire STI-SPIONS, but entrust the secret mission to one of the members of the faction, so that this ancient Chinese Stirlitz gradually gain experience and weaves the agent network. And if at first he only transfers information about the troops and settlements, then at high levels he will even be able to organize a rebellion in a separate province. It will be possible to spy, by the way, it will be possible not only for enemies, but also for allies: it is better to stop betrayal in the bud. In short, secret agents are now particularly valuable figures, but the risk of them is associated with the corresponding: do not be surprised if the spy will go over the side of the enemy overnight. The costs of the profession, do you know.

In addition, the value of the seasons intensified. For example, only in the spring you can put forward another reform: after a long winter, the Chinese people will look into the future with enthusiasm, and the new law will be successful.

The Tree of Reforms in the game is decorated, in fact, under … the tree

The human factor

According to the developers, in any of the previous parts of the franchise, the heroes were as important as in Three Kingdoms. In his Chinese epic, the Creative Assembly studio takes a big step towards the role-playing genre: each character can change weapons, armor, horse, and a set of accessories. Yes, we have already seen such opportunities in Total War, and you will not surprise us with the choice of class and skills, but in the new game, according to the assurances of its creators, all the heroes will be more humane and flexible in actions. If your methods and solutions do not like the general, he can leave the fraction, as if in some Baldur’s Gate. True, in most of the usual swwers, the fighters who left the team do not go to the enemy – but in Three Kingdoms this option is quite real.

A couple of legendary Chinese knights can solve the outcome of the battle

The gaming campaign rod – a growth from the military leader to the emperor – is also built in the form of role pumping. Receiving new ranks of the ancient Chinese hierarchy, we will earn peculiar percips-capabilities. There will be, for example, the opportunity to annex to annexation of some lands. Access to elite warriors also opens with an increase in the rank of the leader of the faction.

In addition, all heroes will differ not only in a set of characteristics, but also by biography. For example, Liu Bay, who can be played from the start, is a native of a simple family, so he has no province or even a settlement at the first moves under the leadership. But the likes of the Liu Little Enforcement Enforces and leads into battle the strongest starting army in the game.

Liu Bay strong in negotiations

A difficult relationship will necessarily be tied between your followers. Someone will be friends with families, and someone will begin to aggressively compete. You should hold your hand on the pulse of events and not allow conflicts among their own, because there are two friends on the battlefield – and better two brothers – will fight together much more efficiently than a couple of old enemies.

In an interview with representatives of Creative Assembly, Janos Gaspar and Simon Mann, we could not resist and still asked if we should hope to see Total War once in ancient Rus'. And the developers rejoiced: they said that such an opportunity very much exists, Russia as a bridgehead for another strategy is interesting to them, and indeed there are many Russians in the Creative Assembly team.

Arrow is fool, guan Tao – well done

The tactical phase is instantly recognized if you played in any part of the Total War franchise, be it it Empire Or Warhammer. The same methods of moving with step or running, the same constructions, directions of attack, similar in the entire interface and a comfortable camera. But Creative Assembly is going to try out in China and several new ideas.

Hero is especially comfortable when a hundred or two soldiers behind

Brothers go into battle, but the eldest, which is characteristic, riding

For example, ambushes will change: their importance and frequency of use will increase. As before, with a successful attack, you can collapse with a swift jack on the tired soldiers of the enemy, stretching into the column on the march. However, the attacked party will receive a new interesting opportunity: a hasty retreat, or, in other words, the flight of headlong. We will be able to lead the troops from an ambush to the retreat point, and the enemies will only have to swear after.

For the first time in the series, the duels of the military will appear on Three Kingdoms. In this mode, all troops are freeing up a duel, and the authorities of the warring parties converge in an honest battle one on one. But torment the gamepad, as in Dynasty Warriors , It will not have to be: the strongest will be determined by the parameters of the character.

For tactical battles, the developers have stored a mass of small ideas, which complement and change the overall picture of the battle. For example, if you, out of habit, hid a cavalry detachment in the forest, be prepared for the fact that during the battle the trees will light up: not without reason the Chinese began to indulge with gunpowder. The forest fire is able to destroy all living things, so in such a situation its own detachments should be urgently taken away.

Heroes have fewer skills than Geralt from Rivia, but you can’t call symbolic pumping

Ancient China is an prohibitively colorful setting, and Creative Assembly is an experienced team that has been released for almost twenty years of one of the best strategic Total War series. Three Kingdoms promises everything that we loved the previous parts of the franchise, and in addition pleases with a handful of new ideas. Release – with the first spring drop, March 7.

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